Millie the Dark character generation plus some notes

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

It appears that Millie was the result of an early character generation program! Neat! That explains the generally high scores, with the one low Charisma roll.

Millie did indeed start life as a dual class character, picking up the fighter discipline later.

Spellbook

  • Charm person
  • Detect magic
  • Read magic
  • Push
  • Shield
  • Sleep
  • Affect Normal Fires
  • Tenser’s Floating Disk

Handwritten notes

  • 5 rolls of bandages
  • 1 bag 77 gold
  • Bone scroll case (Scroll – dispeal [sic] magic)
  • 2 jugs alchohole [sic]

Millie the Dark early character sheet

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

This character sheet was tucked into the back of the binder. It shows Millie at level 4/3 or maybe 4 1 3. She was multi-class, so it’s not clear. She may have started as a thief/magic user and then picked up fighter later on.

I’m tempted to transcribe everything on the sheet, but I think I’ll stick to what feels important.

  • Class: Theif [sic] / MU / Fighter
  • Race: Elf – Gray
  • Patron Deity: Frey
  • Level: 4/3
  • Alignment: CN

Abilities

  • 12 Strength
  • 18 Intelligence
  • 15 Wisdom
  • 18 Dexterity
  • 12 Constitution
  • 8 Charisma

Spells Known

  • Charm person
  • Detect magic
  • Read magic
  • Push
  • Sheild
  • Sleep
  • Affect Fire
  • Tensor’s Floating Disk

Thieving skills

  • Pick pockets 50%
  • Open locks 39%
  • Find/remove trap 30%
  • Move siltently 36%
  • Hide in shadows 35%
  • Hear noise 10%
  • Climb walls 86%

Hand written notes

In the top right corner of the front of the sheet, the note seems to say “Kuthula replaced arm” .

At the bottom of the front of the sheet, we have these items:

  • 1 in 6 – not searching
  • 2 in 6 – searching
  • 3 in 6 – concealed portal

On the back of the sheet there is this: “Befriended blue dragon named Electram. 15% chance of meeting him.”

Magic items

  • Rope of climbing
  • Ring of protection +1
  • +1 short sword
  • +5% theives [sic] tools
  • Ring of invisability [sic]

Description

  • Age: 180
  • Sex: F
  • Weight: 90
  • Height: 4’8″
  • Social class: Gray
  • Hair: Dark
  • Eyes: Violet
  • Distinguishing marks: Appears to be a Drowl [sic] missing 2 fingers on left hand
  • Weaknesses/fear: Hot tempered & covetous aloof. Fear of being bound

Will

I Millie do hereby leave all worldly possessions to Meralilis my master

Millie the Dark small notes

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

Set of four small notes

  • Salamander hide – enough for back pack
    • spellbook cover
    • boots?
  • red dragon hide – armor
  • Boots
  • Teeth for daggers
  • Bracers – made of blue dragon hide AC4
  • Ring of Chameleon Power
  • Daggers
    • 2 +2 Throwing
    • 1 +2 Throwing
    • 2 Daggers

Set of twin daggers +2 each match set

If #1 is thrown and #2 is held #1 will return to the thrower weather hit or miss.

Placing daggers handle to handle forms a bow without a string. Fires magic missiles 2d4+2 Ea. Fires 10 per conversion. Bow is +2 to save from dist. Placing dagers [sic] side by side and together forms a short gold swd for 10 strikes per conversion. Total of 5 conversions per day. Sword is +4. Cuts through stone.

Set of two small notes

  • 5 doeses [unknown] ointment 1d4+8
  • Ring of regeneration
  • [unknown] med pack 28
  • +3 Right of regeneration

The last small note contains some random math, bonus numbers and more notes about daggers.

Millie the Dark errata

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

Small white sheet containing equipment stats

  • Short swd +3 speed
  • Twin daggers 3 1 +2 daggers of throwing return to shieths [sic]
  • Bracers AC 4 blue dragon immune to electric
  • Magic weapon S1 – S28
  • Magic armor R1 – R8
  • Magic ring C1 – C7 Chamelon [sic] Power
  • ” Armor R1 – R8
  • ” Weapon S1 – S28
  • ” Weapon S1 – S28
  • Girdles & Helms K Girdle Frost Giant Str +4 +9
  • Ring C1 – C7 Protection +3 5′ Rad
  • I1 – I5 Cap of Disguise
  • F Wand of Ice Storms
  • L1 – L7 Pouch of Holding
  • S1 – S28
  • AC -2 Cloak of Displacemt [sic]

Yellow sheets containing equipment stats

  • Bracers of Blue Dragon Hide immune to electricity AC 4
  • Ring of Protection +3
  • Ring of Regeneration
  • Ring of Chameleon Power
  • Cloak of Displacement AC 2
    • Weapons
      • Daggers
        • 2 +2 Throwing (See card)
        • 1 +2 Throwing, Returns to sheath
        • 1 Throwing – very fine
        • 2 Regular
    • (s/sword) Wand when activated will emit light beam
    • +8 to hit & 13 to damage
    • Wand of paralazation [sic]
      • 38 charges
      • TET ANEE
      • S/sword +3 to innichitive [initiative] or swing 1st speed
        • 1 -6 Dam

    My thoughts

    I have no idea what “TETANEE” could mean. And I had a hard time puzzling out the word “initiative” but that’s probably what it was.

    Any of the information on the small white sheet, where alpha-numeric ranges are associated with equipment, also means nothing to me. Maybe it was a look-up number for rolling on a random loot table? No idea.

    Millie the dark random notes and combat chart

    About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

    Level sheet

    • 12 Thief
    • 13 MU
    • 11 Fighter
    • HP – 70
    • Spells
      • 1st – 8
      • 2nd – 7
      • 3rd – 6
      • 4th – 6
      • 5th – 6
      • 6th – 1

    Language 7

    • Dwarfe
    • Common
    • Hobgoblin
    • Theives cant
    • Elven / Drow

    A single sheet of paper only reads “Brought back from dead 1”. Heh.

    Combat

    This page has a two matrices of numbers, detailing scores for a fighter, wizard and a thief. The first matrix is marked out, so I won’t transcribe it here. It looks like a mistake was made in the first matrix, so it needed to be redrawn.

    WordPress is terrible at formatting. The theme wants the table to only be so wide. Yuck.

    109876543210-1-2-3-4-5-6-7-8
    Fighter234567891011121314151617181920
    Wizrd7891011121314151617181920
    Thief6789101112131415151617181920