About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.


Character info
- Class & Level: Fighter 2
- Background: Soldier
- Race: Mountain Dwarf
- Alignment: Chaotic Neutral
- Experience Points: 300
- Player Name: Desirae
- Age: 25
- Height: 4’8″
- Weight: 120
- Eyes: dark brown
- Skin: fair
- Hair: raven
Stats
- Strength: +3 (17)
- Dexterity: +1 (13)
- Constitution: +3 (16)
- Intelligence: +0 (10)
- Wisdom: +1 (12)
- Charisma: -1 (8)
- Passive Wisdom (Perception) 13
- Proficiency Bonus +2
- Armor Class:
1916 - Initiative: +1
- Speed: 25 ft.
- Hit Point Maximum: 22
Saving Throws
- +5 Strength
- +1 Dexterity
- +5 Constitution
- +0 Wisdom
- +1 Wisdom
- -1 Charisma
Skills
- +1 Acrobatics
- +1 Animal Handling
- +0 Arcana
- +5 Athletics
- -1 Deception
- +0 History
- +1 Insight
- +1 Intimidation
- +0 Investigation
- +1 Medicine
- +0 Nature
- +3 Perception
- -1 Performance
- -1 Persuasion
- +0 Religion
- +1 Sleight of Hand
- +1 Stealth
- +3 Survival
Attacks & Spellcasting
- Handaxe +5 Attack Bonus, 1d6+3 Slashing Damage/Type
- 2d10 Hit Dice
Personality Traits
My favor, once lost, is lost forever. I’ve lost too many friends, and I’m slow to make new ones. I face problems head-on. A simple, direct solution is the path to success. I can stare down a hell hound without flinching.
Ideals
- Family. Blood runs thicker than water. (Any)
- Independence. I must prove that I can handle myself without the coddling of my family (Chaotic)
- Independence. When people follow orders blindly, they embrace a kind of tyranny (Chaotic)
Bonds
- The common folk must see me as a hero of the people
- Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
- I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
Flaws
My hatred of my enemies is blind and unreasoning.
Other Proficiencies & Languages
Languages: Common, Dwarvish
Proficiencies: Athletics, Battleaxe, Constitution Saving Throws, Dice Set, Handaxe, Heavy Armor, Intimidation, Light Armor, Light Hammer, Martial Weapons, Medium Armor, Perception, Shields, Simple Weapons, Smith’s Tools, Strength Saving Throws, Survival, Vehicles (land), Warhammer
Features & Traits
- Fighter:
- Fighting Style
- Hit Points
- Proficiencies
- Second Wind
- Action Surge
- Racial Traits:
- Darkvision
- Dwarven Resilience
- Tool Proficiency
- Stonecunning
- Dwarven Armor Training
Equipment
- Shield
- Chain Mail
- Mithril Chain Mail
- Longsword
- Handaxe
- Handaxe
- Handaxe, +1
- Backpack
- Bedroll
- Bottle, Glass
- Caltrops (bag of 20) (20)
- Candle
- Clothes, Common
- Clothes, Traveler’s
- Flask or Tankard
- Grappling Hook
- Healer’s Kit
- Holy Water (flask)
- Mess Kit
- Mirror, Steel
- Oil (flask)
- Potion of Healing
- Pouch
- Rations (1 day) (10)
- Rope, Hempen (50 feet)
- Soap
- Tinderbox
- Torch (10)
- Waterskin
- Drow Poison (Injury)
- Essence of Ether (Inhaled)
- Emblem
- Small Knife
- Cloak of Elvenkind
- Ring of Protection
- Ring of Warmth
Allies & Organizations
Allies: other mountain drawves [sic]
Treasure
- extra clothes
- oil
- water flask
My thoughts
I’m not sure why the armor class dropped a few points when the equipment list didn’t change. Could it be a level thing? Was the original score a mistake? I don’t know enough about D&D Beyond to know their mechanics.