Mille the Dark skill percentiles

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

  • Pick pockets 30
  • Open locks 80 85
  • Find/remove traps 90
  • Move silenty 80 90
  • Hide in shadows 80 85
  • Detect noise 70 75
  • Climb walls 95
  • Read languages 85 90

Mille the Dark weapons proficiency

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

Weapons Profiecency [sic]

  • slots 5 + 2 + 3 = 10 7
  • Dagger (double specialized) (3)
  • S/sword specialized (2)
  • S/bow specialized (1)
  • Sling (1)
  • Hand to hand Florintine [sic] fighting

Weapon attack

MeleeDaggers+2 to hit (+4) mage daggers
+4 to damage (+8)
s/sword+1 to hit
+2 to hit damage
s/bow+1 to hit
+2 to hit damage

Fighter 2/1
Throw daggers 4/1


My thoughts

This is from a bundle of loose and random notes that may nor may not apply to Millie. But I wanted to save things purely out of trying to keep the whole record. I’m sure I’ll come across many more just like this.

For the sake of my own sanity, I might make this a daily thing instead of trying to transcribe dozens of items at once. It also might make for a more interesting reading experience.

Millie the Dark equipment, kills and other notes

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

Millie’s Personel [sic] Treasur [sic] list

  • 49,811 gold
  • 29 silver
  • 12 roman candles
  • 100 fire crackers
  • Lizzard [sic] – 16 claws 20 teeth
  • 1 oil – heavy machine
  • Pouch theives [sic] tools +5% on Rols [sic]
  • Pouch Regular Theives tools
  • 2 1 Daggars [sic]
  • 1 White clerical robe (fine)
    • (Dragon’s breath)
  • 5 Boxes insence [sic] (jasmine)
  • 2 Boxes reg candles
  • 7 Robes 2 gray 5 brown
  • 1 Pair gray slippers
  • Eating utensiles [sic] (plate, cup, fork)
  • 2 shirts
  • Obiedesson [sic] (size of pop can)
  • Leather bag from menatar [sic]
  • Schaple [sic] (surgical knife)
  • Bandages 5 rolls
  • Alcohol 2 jugs
  • Bone scroll case (desepell [sic] mag.
  • Rope of climbing
  • X healing 3 1/4
  • Animal control

Gems

  • 1 emerald (125)
  • 1 shaphire (125)
  • 1 cats eye were tiger 500
  • 1 Ruby 200 (gambling)
  • 1 Opel 200 (gambling)
  • 1 Opel 200 (gambling)
  • 1 (medussa)
  • 1 (medussa)
  • 100 diamonds – $100 gld
  • 2 ” 125
  • 3 ” 50
  • Blue crystal w/sword engraving (20,000)

Encounter / Kill Sheet

  • Fire beatlle [sic]
  • Beatles – oil
  • Draco
  • Giant rats
  • Carrion crawler
  • Cynidiceans
  • Human
  • Scorpion giant
  • Wer [sic] tiger
  • Owl bear
  • Minataur
  • Wessels
  • Gorm (Demigod)
  • Bug bear
  • Skelton [sic]
  • 2 Orch
  • Hob goblenens [sic]
  • Centar [sic]
  • Drowl (dark elf)
  • Lezzard men [sic]
  • Giant

Amulet of Seeing (small note)

Amulet of Seeing – allows a non-magic user to identify magic 1x day

Millie (character note and equipment list)

Apprentace [sic] to Meralilis Magic user – given necklace of black panther as sign of appreintaceship [sic]

Left falling following items with Meralilis

  • gold 49,700
  • Lizzard [sic] claws & teeth
  • Robes – 1 clerical 2 magic users 5 regular
  • 4 boxes insence
  • 2 boxes candels
  • 3 soap scented
  • 2 bath perfumes
  • 1 pair gray slippers
  • 1 bronze wine goblet
  • 1 crystal goblet
  • 1 ring of spell storing
  • 1 potion frost giant streangth [sic]
  • Gems – 1 ruby (8,000) Emerald (2,000) Cats Eye (500) Opals – 1,000 Diamonds (4,000)
  • Short bow – 4 Doz reg & 1 doz silver arrows
  • 2 short swords
  • +3 frost brand – +5 +7 on frost creatures
  • Bow strings 5
  • Poison for arrows

Clothing list

Town wear

  • Robes – 2 red, 1 green – MU
  • Robes 5 brown – Theiving
  • Leggens [sic] black 2
  • Shirt (snug) black 2
  • Sandales [sic] – 2 pair –
  • Felt shoes – black ankle

Travel

  • leather (padded) sleeveless jerkin or leather shirt lose leather straps on arms and cross chest
  • high hard boots

Backpack, sacks and pouches inventory

Back Pack

  • Cloak
  • Tunic
  • Leggens / Trousers
  • Boots
  • Vials – 4 empty
  • Med packs 5 – D8

Pouch – Small

  • Diamonds – 400
  • Spell components

Pouch

  • Spell book

Sack

  • Hide of Salamander
  • Hide of Red Dragon
  • 4 teeth from Red Dragon

Pouch Small

  • 2 Fire opals – Egg size
  • Gems
  • Rubys [sic] – 20
  • Diamonds 180
  • Gold 50
  • Platinum 30
  • Topaz 40
  • Saphires [sic] 10

Skill list (small note)

  • Ancient history 1
  • Blind fighting 2
  • Reading lips 2
  • Survival 2
  • Languages
    • Ancient 1
    • Reading / writing
  • Herbalism 2

My thoughts

As I begin this process of documentation, I’m surprised to see the number of spelling errors pop up. I’ve left them in for the sake of preservation, but, yeah.

You have to understand that Mom was an avid reader. She was always reading a book of some sort; science fiction, fantasy, mystery and occasionally detective thrillers were her staple. Her bed was covered in books. Her walls were lined with books. She loved books.

She also loved to do crossword puzzles. Later in life, she added in Sudoku. She was highly detailed about processes and systems (being an old school computer programmer).

So why the spelling errors for words that she likely read or used hundreds to thousands of times? I have a few theories.

  1. She was drinking wine while she played and was a little lose with the notes.
  2. Quickly trying to capture information during a gaming session led to a “enh – I know what I wrote” decision. These were, after all, for her alone.
  3. Maybe these notes are from a session later in life and the aging brain did what it did.

The first theory seems the most likely. The last seems the least likely, given the state of the paper.

These seem quite old and are probably from the mid 1990s. One of the notes (Amulet of Seeing) is certainly from a game master, giving a magic item to her as a player. Our old Dragonlance GM, Jim Miklos, used to do this, so it might be his handwriting. That would certainly date the note itself to being late 1980s to early 1990s (depending on when she continued to play with Jim’s group).

The answer is probably the most obvious. For her book-ish, nerdy, nature, she probably just wasn’t that great at spelling.

Millie the Dark character sheets

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.


I get the feeling that Mom started this character at level 8ish. Though I’m not sure about the hit points. If she were level 8-ish with 68 hit points, what happened at level 14 where she only gained 2 more?

But with the eraser marks on the first sheet, with changes to stats and saving throws, things likely changed a great deal over six levels.

Millie is a triple class thief / magic-user / fighter. She reached levels of 14, 13 and 11 respectively. Yoiks!

  • Character: Millenium Tolnedra
  • Alignment: Chaotic Neutral
  • Race: Gray Elf
  • Sex: F
  • Height: 4’8″
  • Hair: Dark
  • Age: 180
  • Eyes: Violet
  • Religion: Frey, but changes to Correlion
  • Appearance: Slender, short hair
  • Strength: 16
  • Dexterity: 18
  • Constitution: 18
  • Intelligence: 20
  • Wisdom: 16
  • Charisma: 16

Equipment

  • Short sword
  • Short bow
  • +2 Dagger
  • Sling

Skills

  • Blind fighting
  • Set snares
  • Fletcher
  • Survival
  • Herbalism
  • Langues [sic]
  • Alertness

Experience levels

  • Thief: 1,069,086
  • Mage: 1,144,066
  • Fighter: 775,614

Millie the Dark backstory

About: This is part of a collection of gaming notes left behind by my mother when she passed in 2020. Mom was an avid table-top role player, starting her adventures in the late 1970s and continued for as long as she could find a game. I’m slowly making my way through these papers and posting them as I uncover them.

Mellenium Tolnedrá
(Mille the Dark)

Born in the mountains to the north-west in a small village. Her family has lived there for the past century after fleeing from captivaty [sic] by the Drowl [sic]. Her grandparents village on the other side of the mountains was raided centurys [sic] ago and her parents were able to flee only a few 100 years ago and come to this area to live.

She wears a raven crest on her cloak, the family crest. She is told in her family the raven is a (royal) sign. But she has no idea where her family lived before being captured by the Drowl. She has vowed to find her home land and reunite her family.

Millie the Dark

Desc – 4’8″ tall, 90 lbs with dark short hair and a dark complexion (on a human she would have a good tan)

People may mistake her for a Drowl. There is a hint of Drowl in her family. She prefers to travel alone, but will go with a party for her own good. She will wear a reversable cloak. Dark colors (browns, blacks) for her thieving skills, bright colors (greens, reds, blues) for town or MU skills.

She is suspicious / cautious of people and places. Aloof, hot tempered and [cautious]. She prefers gems to gold. She has a fear of being captured and if bound in any way will panic. She does not like to be touched by strangers and will tolerate friendly expressions from her traveling companion.


My thoughts

The mis-spelling of “Drow” lends to my mothers mid-western drawl that might do something like add an “r” sound to words like “wash”. In this case “MU” is assumed to mean “magic-user”.

I think it’s funny that my mom noted “on a human she would have a good tan”. This assumes a few things:

  • Only humans can have a tan
    • The only humans who get a “tan” are those that lack certain levels of melanin
    • All humans (for my Mom) were “white”

Was my mom racist? No? She was born in the 1940s and was, herself, white. Her boomer bias is pretty clear. Her upbringing on may have contributed to that bias. Her parents (my grand-parents) were never openly racist but there was definitely a tinge of xenophobia when it came to talking about people of different ethnicities. This is all wildly off-topic, I know.

I also think it’s funny that my mom was playing the typical “edge lord”.